Files
doom-dm/DoomDeathmatch/src/Script/Consumable/WeaponConsumable.cs
2025-01-06 22:36:52 +03:00

14 lines
394 B
C#

using DoomDeathmatch.Component.MVC;
using DoomDeathmatch.Script.Model.Weapon;
namespace DoomDeathmatch.Script.Consumable;
public class WeaponConsumable(WeaponData parWeaponData) : IConsumable
{
public string Icon => parWeaponData.IdleTexture;
public void Consume(PlayerController parPlayerController)
{
parPlayerController.WeaponController.AddOrMergeWeapon(parWeaponData);
}
}