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mirror of https://github.com/Suiranoil/SkinRestorer.git synced 2026-01-16 04:42:12 +00:00

backport to 1.20.3

This commit is contained in:
2024-11-30 00:37:27 +03:00
parent 7d1d4966b0
commit 3b71911ba0
11 changed files with 110 additions and 76 deletions

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@@ -1,19 +1,23 @@
package net.lionarius.skinrestorer.compat.skinshuffle;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
public record SkinShuffleHandshakePayload() implements CustomPacketPayload {
public static final SkinShuffleHandshakePayload INSTANCE = new SkinShuffleHandshakePayload();
public static final CustomPacketPayload.Type<SkinShuffleHandshakePayload> PACKET_ID = new CustomPacketPayload.Type<>(SkinShuffleCompatibility.resourceLocation("handshake"));
public static final StreamCodec<FriendlyByteBuf, SkinShuffleHandshakePayload> PACKET_CODEC = StreamCodec.unit(INSTANCE);
public static final ResourceLocation PACKET_ID = SkinShuffleCompatibility.resourceLocation("handshake");
@Override
public void write(@NotNull FriendlyByteBuf buf) {
// NO-OP
}
@Override
public CustomPacketPayload.@NotNull Type<? extends CustomPacketPayload> type() {
public @NotNull ResourceLocation id() {
return PACKET_ID;
}
}

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@@ -2,18 +2,14 @@ package net.lionarius.skinrestorer.compat.skinshuffle;
import com.mojang.authlib.properties.Property;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
public record SkinShuffleSkinRefreshV1Payload(
Property textureProperty) implements CustomPacketPayload, SkinShuffleSkinRefreshPayload {
public static final CustomPacketPayload.Type<SkinShuffleSkinRefreshV1Payload> PACKET_ID = new CustomPacketPayload.Type<>(SkinShuffleCompatibility.resourceLocation("refresh"));
public static final StreamCodec<FriendlyByteBuf, SkinShuffleSkinRefreshV1Payload> PACKET_CODEC = StreamCodec.of(
SkinShuffleSkinRefreshV1Payload::encode,
SkinShuffleSkinRefreshV1Payload::decode
);
public static final ResourceLocation PACKET_ID = SkinShuffleCompatibility.resourceLocation("refresh");
public static void encode(FriendlyByteBuf buf, SkinShuffleSkinRefreshV1Payload value) {
var textureProperty = value.textureProperty();
@@ -22,13 +18,18 @@ public record SkinShuffleSkinRefreshV1Payload(
buf.writeUtf(textureProperty.value());
buf.writeNullable(textureProperty.signature(), FriendlyByteBuf::writeUtf);
}
public static SkinShuffleSkinRefreshV1Payload decode(FriendlyByteBuf buf) {
return new SkinShuffleSkinRefreshV1Payload(new Property(buf.readUtf(), buf.readUtf(), buf.readNullable(FriendlyByteBuf::readUtf)));
}
@Override
public @NotNull CustomPacketPayload.Type<? extends CustomPacketPayload> type() {
public void write(@NotNull FriendlyByteBuf buf) {
encode(buf, this);
}
@Override
public @NotNull ResourceLocation id() {
return PACKET_ID;
}
}

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@@ -2,18 +2,14 @@ package net.lionarius.skinrestorer.compat.skinshuffle;
import com.mojang.authlib.properties.Property;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation;
import org.jetbrains.annotations.NotNull;
public record SkinShuffleSkinRefreshV2Payload(
Property textureProperty) implements CustomPacketPayload, SkinShuffleSkinRefreshPayload {
public static final CustomPacketPayload.Type<SkinShuffleSkinRefreshV2Payload> PACKET_ID = new CustomPacketPayload.Type<>(SkinShuffleCompatibility.resourceLocation("skin_refresh"));
public static final StreamCodec<FriendlyByteBuf, SkinShuffleSkinRefreshV2Payload> PACKET_CODEC = StreamCodec.of(
SkinShuffleSkinRefreshV2Payload::encode,
SkinShuffleSkinRefreshV2Payload::decode
);
public static final ResourceLocation PACKET_ID = SkinShuffleCompatibility.resourceLocation("skin_refresh");
public static void encode(FriendlyByteBuf buf, SkinShuffleSkinRefreshV2Payload value) {
var textureProperty = value.textureProperty();
@@ -36,7 +32,12 @@ public record SkinShuffleSkinRefreshV2Payload(
}
@Override
public @NotNull CustomPacketPayload.Type<? extends CustomPacketPayload> type() {
public void write(@NotNull FriendlyByteBuf buf) {
encode(buf, this);
}
@Override
public @NotNull ResourceLocation id() {
return PACKET_ID;
}
}

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@@ -1,14 +1,17 @@
package net.lionarius.skinrestorer.fabric.compat.skinshuffle;
import net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.lionarius.skinrestorer.SkinRestorer;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleHandshakePayload;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleSkinRefreshPayload;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleSkinRefreshV1Payload;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleSkinRefreshV2Payload;
import net.lionarius.skinrestorer.fabric.SkinRestorerFabric;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
public final class SkinShuffleCompatibility {
@@ -20,18 +23,24 @@ public final class SkinShuffleCompatibility {
return;
}
PayloadTypeRegistry.playS2C().register(SkinShuffleHandshakePayload.PACKET_ID, SkinShuffleHandshakePayload.PACKET_CODEC);
PayloadTypeRegistry.playC2S().register(SkinShuffleSkinRefreshV1Payload.PACKET_ID, SkinShuffleSkinRefreshV1Payload.PACKET_CODEC);
PayloadTypeRegistry.playC2S().register(SkinShuffleSkinRefreshV2Payload.PACKET_ID, SkinShuffleSkinRefreshV2Payload.PACKET_CODEC);
ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleCompatibility.onPlayerJoin(handler.getPlayer()));
ServerPlayNetworking.registerGlobalReceiver(SkinShuffleSkinRefreshV1Payload.PACKET_ID, SkinShuffleCompatibility::handleSkinRefreshPacket);
ServerPlayNetworking.registerGlobalReceiver(SkinShuffleSkinRefreshV1Payload.PACKET_ID, SkinShuffleCompatibility::handleSkinRefreshV1Packet);
ServerPlayNetworking.registerGlobalReceiver(SkinShuffleSkinRefreshV2Payload.PACKET_ID, SkinShuffleCompatibility::handleSkinRefreshPacket);
ServerPlayNetworking.registerGlobalReceiver(SkinShuffleSkinRefreshV2Payload.PACKET_ID, SkinShuffleCompatibility::handleSkinRefreshV2Packet);
}
private static void handleSkinRefreshPacket(SkinShuffleSkinRefreshPayload payload, ServerPlayNetworking.Context context) {
net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleCompatibility.handleSkinRefresh(context.player().getServer(), context.player(), payload);
private static void handleSkinRefreshV1Packet(MinecraftServer server, ServerPlayer player, ServerGamePacketListenerImpl listener, FriendlyByteBuf buf, PacketSender sender) {
var payload = SkinShuffleSkinRefreshV1Payload.decode(buf);
SkinShuffleCompatibility.handleSkinRefreshPacket(payload, server, player);
}
private static void handleSkinRefreshV2Packet(MinecraftServer server, ServerPlayer player, ServerGamePacketListenerImpl listener, FriendlyByteBuf buf, PacketSender sender) {
var payload = SkinShuffleSkinRefreshV2Payload.decode(buf);
SkinShuffleCompatibility.handleSkinRefreshPacket(payload, server, player);
}
private static void handleSkinRefreshPacket(SkinShuffleSkinRefreshPayload payload, MinecraftServer server, ServerPlayer player) {
net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleCompatibility.handleSkinRefresh(server, player, payload);
}
}

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@@ -1,13 +1,13 @@
package net.lionarius.skinrestorer.fabric.platform;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleHandshakePayload;
import net.lionarius.skinrestorer.platform.services.CompatibilityHelper;
import net.minecraft.network.protocol.common.ServerboundCustomPayloadPacket;
import net.minecraft.server.level.ServerPlayer;
public final class FabricCompatibilityHelper implements CompatibilityHelper {
@Override
public void skinShuffle_sendHandshake(ServerPlayer player) {
ServerPlayNetworking.send(player, SkinShuffleHandshakePayload.INSTANCE);
player.connection.send(new ServerboundCustomPayloadPacket(SkinShuffleHandshakePayload.INSTANCE));
}
}

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@@ -17,12 +17,14 @@ mixin {
jarJar.enable()
tasks.named('jar') {
archiveClassifier = 'thin'
}
tasks.named('jarJar') {
archiveClassifier = ''
}
jar.finalizedBy('jarJar')
minecraft {
mappings channel: 'parchment', version: "${parchment_version}-${parchment_minecraft}"

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@@ -14,18 +14,18 @@ public class SkinShufflePacketHandler {
}
private static final EventNetworkChannel HANDSHAKE_INSTANCE = ChannelBuilder
.named(SkinShuffleHandshakePayload.PACKET_ID.id())
.named(SkinShuffleHandshakePayload.PACKET_ID)
.optional()
.eventNetworkChannel();
private static final EventNetworkChannel SKIN_REFRESH_V1_INSTANCE = ChannelBuilder
.named(SkinShuffleSkinRefreshV1Payload.PACKET_ID.id())
.named(SkinShuffleSkinRefreshV1Payload.PACKET_ID)
.optional()
.eventNetworkChannel()
.addListener(SkinShufflePacketHandler::skinRefreshV1Listener);
private static final EventNetworkChannel SKIN_REFRESH_V2_INSTANCE = ChannelBuilder
.named(SkinShuffleSkinRefreshV2Payload.PACKET_ID.id())
.named(SkinShuffleSkinRefreshV2Payload.PACKET_ID)
.optional()
.eventNetworkChannel()
.addListener(SkinShufflePacketHandler::skinRefreshV2Listener);
@@ -39,12 +39,12 @@ public class SkinShufflePacketHandler {
}
private static void skinRefreshV1Listener(CustomPayloadEvent event) {
var payload = SkinShuffleSkinRefreshV1Payload.PACKET_CODEC.decode(event.getPayload());
var payload = SkinShuffleSkinRefreshV1Payload.decode(event.getPayload());
handleSkinRefreshPacket(payload, event.getSource());
}
private static void skinRefreshV2Listener(CustomPayloadEvent event) {
var payload = SkinShuffleSkinRefreshV2Payload.PACKET_CODEC.decode(event.getPayload());
var payload = SkinShuffleSkinRefreshV2Payload.decode(event.getPayload());
handleSkinRefreshPacket(payload, event.getSource());
}

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@@ -1,7 +1,5 @@
package net.lionarius.skinrestorer.neoforge.compat.skinshuffle;
import net.lionarius.skinrestorer.SkinRestorer;
import net.neoforged.fml.ModList;
import net.neoforged.neoforge.common.NeoForge;
public final class SkinShuffleCompatibility {
@@ -11,7 +9,6 @@ public final class SkinShuffleCompatibility {
public static void initialize() {
NeoForge.EVENT_BUS.register(SkinShuffleGameEventHandler.class);
final var mod = ModList.get().getModContainerById(SkinRestorer.MOD_ID).get();
mod.getEventBus().register(SkinShuffleModEventHandler.class);
SkinShufflePacketHandler.initialize();
}
}

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@@ -1,31 +0,0 @@
package net.lionarius.skinrestorer.neoforge.compat.skinshuffle;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleCompatibility;
import net.lionarius.skinrestorer.compat.skinshuffle.*;
import net.minecraft.server.level.ServerPlayer;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.neoforge.network.event.RegisterPayloadHandlersEvent;
import net.neoforged.neoforge.network.handling.IPayloadContext;
import net.neoforged.neoforge.network.registration.HandlerThread;
public final class SkinShuffleModEventHandler {
private SkinShuffleModEventHandler() {}
@SubscribeEvent
public static void onRegisterPayloadHandlers(RegisterPayloadHandlersEvent event) {
final var registrar = event.registrar("1").optional().executesOn(HandlerThread.NETWORK);
registrar
.playToClient(SkinShuffleHandshakePayload.PACKET_ID, SkinShuffleHandshakePayload.PACKET_CODEC,
(payload, context) -> {})
.playToServer(SkinShuffleSkinRefreshV1Payload.PACKET_ID, SkinShuffleSkinRefreshV1Payload.PACKET_CODEC,
SkinShuffleModEventHandler::handleSkinRefreshPacket)
.playToServer(SkinShuffleSkinRefreshV2Payload.PACKET_ID, SkinShuffleSkinRefreshV2Payload.PACKET_CODEC,
SkinShuffleModEventHandler::handleSkinRefreshPacket);
}
private static void handleSkinRefreshPacket(SkinShuffleSkinRefreshPayload payload, IPayloadContext context) {
var player = (ServerPlayer) context.player();
SkinShuffleCompatibility.handleSkinRefresh(player.getServer(), player, payload);
}
}

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@@ -0,0 +1,51 @@
package net.lionarius.skinrestorer.neoforge.compat.skinshuffle;
import net.lionarius.skinrestorer.compat.skinshuffle.SkinShuffleCompatibility;
import net.lionarius.skinrestorer.compat.skinshuffle.*;
import net.neoforged.neoforge.network.NetworkEvent;
import net.neoforged.neoforge.network.NetworkRegistry;
import net.neoforged.neoforge.network.event.EventNetworkChannel;
public final class SkinShufflePacketHandler {
private SkinShufflePacketHandler() {
}
// there is no need for handshake channel but register it to not allow other mods to use it
private static final EventNetworkChannel HANDSHAKE_INSTANCE = NetworkRegistry.ChannelBuilder
.named(SkinShuffleHandshakePayload.PACKET_ID)
.serverAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.clientAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.eventNetworkChannel();
private static final EventNetworkChannel SKIN_REFRESH_V1_INSTANCE = NetworkRegistry.ChannelBuilder
.named(SkinShuffleSkinRefreshV1Payload.PACKET_ID)
.serverAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.clientAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.eventNetworkChannel();
private static final EventNetworkChannel SKIN_REFRESH_V2_INSTANCE = NetworkRegistry.ChannelBuilder
.named(SkinShuffleSkinRefreshV2Payload.PACKET_ID)
.serverAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.clientAcceptedVersions(NetworkRegistry.acceptMissingOr("1"))
.eventNetworkChannel();
static void initialize() {
SKIN_REFRESH_V1_INSTANCE.addListener(SkinShufflePacketHandler::skinRefreshV1Listener);
SKIN_REFRESH_V2_INSTANCE.addListener(SkinShufflePacketHandler::skinRefreshV2Listener);
}
private static void skinRefreshV1Listener(NetworkEvent.ServerCustomPayloadEvent event) {
var payload = SkinShuffleSkinRefreshV1Payload.decode(event.getPayload());
handleSkinRefreshPacket(payload, event.getSource());
}
private static void skinRefreshV2Listener(NetworkEvent.ServerCustomPayloadEvent event) {
var payload = SkinShuffleSkinRefreshV2Payload.decode(event.getPayload());
handleSkinRefreshPacket(payload, event.getSource());
}
private static void handleSkinRefreshPacket(SkinShuffleSkinRefreshPayload payload, NetworkEvent.Context context) {
var player = context.getSender();
SkinShuffleCompatibility.handleSkinRefresh(player.getServer(), player, payload);
}
}

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@@ -10,6 +10,6 @@ public final class NeoForgeCompatibilityHelper implements CompatibilityHelper {
@Override
public void skinShuffle_sendHandshake(ServerPlayer player) {
// we can't use the packet distributor here because neoforge doesn't support sending packets to non-neoforge players
player.connection.getConnection().send(new ClientboundCustomPayloadPacket(SkinShuffleHandshakePayload.INSTANCE));
player.connection.connection.send(new ClientboundCustomPayloadPacket(SkinShuffleHandshakePayload.INSTANCE));
}
}