Files
doom-dm/Engine/src/Scene/Component/BuiltIn/Renderer/Box2DRenderer.cs
2024-12-16 04:28:45 +03:00

17 lines
431 B
C#

using Engine.Graphics.Texture;
using OpenTK.Mathematics;
namespace Engine.Scene.Component.BuiltIn.Renderer;
public class Box2DRenderer : Component
{
public ref Vector4 Color => ref _color;
public Texture? Texture { get; set; } = null;
private Vector4 _color = Vector4.One;
public override void Render()
{
Engine.Instance.Renderer.QuadRenderer.Commit(GameObject.Transform.TransformMatrix, Color, Texture);
}
}