Files
doom-dm/DoomDeathmatch/src/Script/Condition/TickableTimerCondition.cs
2025-01-06 22:36:52 +03:00

27 lines
524 B
C#

using Engine.Util;
namespace DoomDeathmatch.Script.Condition;
public class TickableTimerCondition : ICondition
{
public event Action? OnTrue;
public bool IsTrue => _timer.IsFinished;
private readonly TickableTimer _timer;
public TickableTimerCondition(float parInterval)
{
_timer = new TickableTimer(parInterval);
_timer.OnFinished += () => OnTrue?.Invoke();
}
public void Update(double parDeltaTime)
{
_timer.Update(parDeltaTime);
}
public void Reset()
{
_timer.Reset();
}
}