Files
doom-dm/Engine/Renderer/Pixel/IPixel.cs
2024-12-04 22:35:04 +03:00

12 lines
282 B
C#

using OpenTK.Graphics.OpenGL;
namespace Engine.Renderer.Pixel;
public interface IPixel
{
public PixelFormat Format { get; }
public PixelType Type { get; }
public PixelInternalFormat InternalFormat { get; }
public SizedInternalFormat SizedInternalFormat { get; }
}