Files
doom-dm/Engine/Renderer/IPresenter.cs
2024-12-04 22:35:04 +03:00

9 lines
202 B
C#

using Engine.Renderer.Pixel;
using Engine.Renderer.Texture;
namespace Engine.Renderer;
public interface IPresenter<T> where T : struct, IPixel
{
public void Present(IConstTexture<T> texture);
}