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@@ -10,8 +10,9 @@ internal static class Program
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.Headless()
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.LogToFile(true, "log.txt")
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.LogLevel(LogEventLevel.Debug)
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.Presenter(_ => new ConsolePresenter())
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.Presenter(parEngine => new ConsolePresenter(parEngine))
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.InputHandler(_ => new ConsoleInputHandler())
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.AssetFolder(Path.GetFullPath("../DoomDeathmatch/asset"))
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.Build();
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DoomDeathmatch.DoomDeathmatch.Initialize(engine);
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