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@@ -10,9 +10,4 @@
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<ProjectReference Include="..\Engine\Engine.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="asset\model\" />
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<Folder Include="data\" />
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</ItemGroup>
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</Project>
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@@ -2,7 +2,6 @@
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using DoomDeathmatch.Component.MVC.Timer;
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using DoomDeathmatch.Component.UI;
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using DoomDeathmatch.Scene.GameOver;
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using DoomDeathmatch.Scene.Play;
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using Engine.Input;
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using Engine.Util;
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@@ -60,8 +60,12 @@ public class TextInputComponent : Engine.Scene.Component.Component
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}
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else
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{
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Input += key.GetChar();
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invoke = true;
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var charCode = key.GetChar();
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if (charCode != '\0')
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{
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Input += charCode;
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invoke = true;
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}
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}
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if (invoke)
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@@ -1,5 +1,4 @@
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using DoomDeathmatch.Scene;
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using DoomDeathmatch.Scene.Main;
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using DoomDeathmatch.Scene.Main;
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namespace DoomDeathmatch;
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@@ -1,13 +1,9 @@
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using System.Text.Json;
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using DoomDeathmatch.Component.UI;
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using DoomDeathmatch.Component.Util;
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using DoomDeathmatch.Component.UI;
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using DoomDeathmatch.Scene.Play;
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using DoomDeathmatch.Script.Score;
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using DoomDeathmatch.Script.UI;
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using Engine.Graphics.Pipeline;
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using Engine.Scene;
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using Engine.Scene.Component.BuiltIn;
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using Engine.Scene.Component.BuiltIn.Renderer;
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using Engine.Util;
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using OpenTK.Mathematics;
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