1
0
mirror of https://github.com/Suiranoil/SkinRestorer.git synced 2026-01-16 04:42:12 +00:00

add ServerUtils for scheduling server tasks

This commit is contained in:
2025-03-25 20:28:03 +03:00
parent 226d3f7bcb
commit 33926b15e1
2 changed files with 39 additions and 1 deletions

View File

@@ -5,6 +5,7 @@ import net.lionarius.skinrestorer.platform.Services;
import net.lionarius.skinrestorer.skin.SkinValue;
import net.lionarius.skinrestorer.skin.provider.SkinShuffleSkinProvider;
import net.lionarius.skinrestorer.util.PlayerUtils;
import net.lionarius.skinrestorer.util.ServerUtils;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
@@ -40,7 +41,7 @@ public class SkinShuffleCompatibility {
if (!property.hasSignature())
return;
server.execute(() -> {
ServerUtils.scheduleServerTask(server, () -> {
SkinRestorer.applySkin(
server,
Collections.singleton(player.getGameProfile()),

View File

@@ -0,0 +1,37 @@
package net.lionarius.skinrestorer.util;
import net.minecraft.server.MinecraftServer;
import java.util.function.Consumer;
public class ServerUtils {
private ServerUtils() {}
public static void scheduleServerTask(MinecraftServer server, Consumer<MinecraftServer> task) {
ServerUtils.scheduleServerTask(server, task, 0);
}
public static void scheduleServerTask(MinecraftServer server, Runnable task) {
ServerUtils.scheduleServerTask(server, task, 0);
}
public static void scheduleServerTask(MinecraftServer server, Consumer<MinecraftServer> task, int tickDelay) {
server.execute(new ScheduledTickTask(server, task, server.getTickCount() + tickDelay));
}
public static void scheduleServerTask(MinecraftServer server, Runnable task, int tickDelay) {
server.execute(new ScheduledTickTask(server, _server -> task.run(), server.getTickCount() + tickDelay));
}
public record ScheduledTickTask(MinecraftServer server, Consumer<MinecraftServer> task,
int tickTarget) implements Runnable {
@Override
public void run() {
if (this.server.getTickCount() >= this.tickTarget)
this.task.accept(this.server);
else
this.server.execute(this);
}
}
}